![sakura clicker spirits guide sakura clicker spirits guide](https://i.ytimg.com/vi/kOM42gdNyiI/maxresdefault.jpg)
10 spirits to get 12.5 gold gain at rank 2, which is only 2.5 more. (For instance, 5 spirits to get +10 gold gain at rank 1. If you boost the attackspeed, you get x2.5 and x2.25 with x1.5 attackspeed, which gives more benefit overall.įurthermore the game either is buggy as hell or does not provide enough stats and is just crap. Sakura Clickers is a fast-paced, exciting adventure, full of content, in which you defeat your foes with the power. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. If you look at the stats before rebirth you might see something like x2.5 and x2.25 for gold and dmg bonuses and with your spirits you would only boost that to something like x2.6 and x2.35 but still remain with x1 attackspeed. This means that the gold and damage spirits are worth less than the attackspeed because you get quite a lot dmg and gold multipliers from the allys but none attackspeed multiplier. +10% from a spirit and +25% from an ally result in x1.35 overall. That means that the damage and gold multipliers you get from the ally levels (100, 200, 400, 600) and the spirit multipliers are added, not multiplied. The multipliers here are additive, not multiplicative. So basically I just calculate which gives me the best boost per spirit. ANSI Layout GH60 RK61/ALT61/Annie/poker GK61 GK64 (Sakura Princess) Model.
#SAKURA CLICKER SPIRITS GUIDE MANUAL#
+100% attackspeed means that you kill twice as fast and get gold twice as fast. Durable manual penetrated pls will ten 10x5x8cm allow blue GANSS models. +100% dmg means that you kill twice as fast and get gold twice as fast. Now, with the aid of her best friend Tomoyo, Sakura must recover and master all of the missing cards before they can cause some real trouble. More dmg, more gold and more attackspeed are basically all the same and can all be broken down to the gold gain increase. Kerberos, the guardian spirit of the book, immediately drafts Sakura into becoming a 'Cardcaptor' by giving her a magical wand capable of sealing and controlling the power of the cards.